Performance Review
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On anecdotal evidence, it seems that many PC platforms are limited by
number of polygons or by fill, than by the number of animations.
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Keyframe animations are more efficient than scripts, as performance is
tuned for doing interpolations.
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But use scripts when algorithmic effects are desired.
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Animations that modify all the points in an object, as in morphing,
tend to be slower.
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Smaller VRML windows embedded in html pages will render faster.