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Use sparingly--A rule of thumb is to limit them to three levels.
Otherwise, there may be excess popping in and out as the viewer
navigates the scene.
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To keep a more coherent look, have the lowest level of detail in your
scene--not inlined-- so that upon entry there is something more solid
to look at than the wireframe box.
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Some tools, like the Nichimen modeler, allow you to round off the edges
of polygonal models and create smoother surfaces, so it is easy to
start with a simple model and add detail.
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