Course Index Section Start Previous Slide Next Slide 8

Eight Steps to Efficient VRML 2.0

  1. Repeated iterative performance measurement on target platform(s)
  2. Low polygon count models and worlds
  3. Detailed texture, appearance, and lights application
  4. Careful scene graph structure
  5. Inexpensive animation
  6. Sound
  7. Good navigation aids to take burden off user
  8. Reaction and interaction between user and world
  9. Repeated iterative performance measurement
Copyright © 1996, 1997, 1998 Cosmo Software, a Silicon Graphics Company. All Rights Reserved..      Trademark Information.