- Animations can be started by a variety of
triggers. The SFTime eventOut of the
trigger routes to the startTime fleld of
the TimeSensor.
- TouchSensor
- Collision
- Viewpoint
- ProximitySensor
- VisibilitySensor
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- Geometric sensors (Plane, Cylinder, and
SphereSensors) can also trigger object motion.
This will be covered in the section on Reaction
and Interaction.
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- Logic can be used to modify simple triggers. An
example would be closing a door that you opened.
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- Can also use simple script to activate objects
upon entry into scene.
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