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Triggering an Animation

  • Animations can be started by a variety of triggers. The SFTime eventOut of the trigger routes to the startTime fleld of the TimeSensor.
    1. TouchSensor
    2. Collision
    3. Viewpoint
    4. ProximitySensor
    5. VisibilitySensor
  • Geometric sensors (Plane, Cylinder, and SphereSensors) can also trigger object motion. This will be covered in the section on Reaction and Interaction.
 
  • Logic can be used to modify simple triggers. An example would be closing a door that you opened.
 
  • Can also use simple script to activate objects upon entry into scene.