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6
Today's Challenges
Browsers
: existence, compliance, consistency, performance
Authoring Tools are poorly suited to VRML 2.0's demands
"But it runs at 30 frames per second on my video tape!"
Modeling packages for offline rendering generate too many polygons
Animation packages don't understand VRML's event-driven model:
Optimization tools are few and far between
Complex, open file format makes proprietary tools difficult to integrate
Workflow difficult: one way export/import isn't good enough
But don't get discouraged...