Techniques for Interactive content
Task: User controls time via a slider
This allows varying time values to be displayed
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Method: Use slider.wrl example above, routing SFFloat output value to the
Interpolator set_fraction eventIn.
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Key Point: You don't have to drive time off of the global Time.
User can control time of a sub-portion of the scene!
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EXAMPLE: Mars Rover (by Todd
Shafer, Cosmo Software)
Task: Physical simulation with interaction