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LODs, Part 1

  • Use sparingly--A rule of thumb is to limit them to three levels. Otherwise, there may be excess popping in and out as the viewer navigates the scene.
  • To keep a more coherent look, have the lowest level of detail in your scene--not inlined-- so that upon entry there is something more solid to look at than the wireframe box.
  • Some tools, like the Nichimen modeler, allow you to round off the edges of polygonal models and create smoother surfaces, so it is easy to start with a simple model and add detail.