How do browsers optimize scene rendering?
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View Volume Culling (CP/WV)
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Caching of unchanging subgraphs (CP)
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Sound node culling (CP2)
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Automatic removal of textures (CP)
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Minimal fetching or intelligent prefetching
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BSP or other Scene presorting
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Occlusion Culling
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Appearance graph reordering for minimal state changes
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Reordering for lighting
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Text Node reduction